MultipleGamepad

public final class MultipleGamepad implements Component

A container class that holds two gamepads for convenience.

Constructors

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public MultipleGamepad MultipleGamepad(Gamepad p1, Gamepad p2)

Properties

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public final GamepadEx p1
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public final GamepadEx p2

Functions

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public final T get<T extends Any>(BiFunction<GamepadEx, GamepadEx, T> buttons)
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public Unit update()

This method is called repeatedly by the CommandScheduler.