MultipleGamepad

class MultipleGamepad(val p1: GamepadEx, val p2: GamepadEx) : Component

A container class that holds two gamepads for convenience.

Constructors

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constructor(p1: Gamepad, p2: Gamepad)
constructor(p1: GamepadEx, p2: GamepadEx)

Properties

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Functions

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fun <T> get(buttons: BiFunction<GamepadEx, GamepadEx, T>): T
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open override fun update()

This method is called repeatedly by the CommandScheduler.