strafeTo

Adds a strafe path segment.

Parameters

endPosition

end position


fun strafeTo(endPosition: Vector2d, velConstraintOverride: TrajectoryVelocityConstraint, accelConstraintOverride: TrajectoryAccelerationConstraint = builder.baseAccelConstraint): TrajectoryCommandBuilder

Adds a strafe path segment.

Parameters

endPosition

end position

constraintsOverride

segment-specific constraints