strafeTo 
  Adds a strafe path segment.
Parameters
endPosition 
end position
fun strafeTo(endPosition: Vector2d, velConstraintOverride: TrajectoryVelocityConstraint, accelConstraintOverride: TrajectoryAccelerationConstraint = builder.baseAccelConstraint): TrajectoryCommandBuilder
Adds a strafe path segment.
Parameters
endPosition 
end position
constraintsOverride 
segment-specific constraints