strafeTo
Adds a strafe path segment.
Parameters
endPosition
end position
fun strafeTo(endPosition: Vector2d, velConstraintOverride: TrajectoryVelocityConstraint, accelConstraintOverride: TrajectoryAccelerationConstraint = builder.baseAccelConstraint): TrajectoryCommandBuilder
Adds a strafe path segment.
Parameters
endPosition
end position
constraintsOverride
segment-specific constraints